Montreal Tech Watch

Funcom opening game development studio in Montreal

Norwegian based game publisher/developer Funcom is the latest multinational corporation to take advantage of the tax credits and other provincial government incentives offered to game companies setting up shop in Quebec. Their new Montreal studio was created with help from Investissement Quebec and, according to the CBC, is expected to create 100-150 new jobs in the next [...]

BioWare now hiring in Montreal

Gamasutra and GameDaily BIZ are reporting that Edmonton-based BioWare is expanding to Montreal. BioWare is best known for their wildly successful roleplaying games, such as Baldur’s Gate, Star Wars: Knights of the Old Republic, and Mass Effect. Last year the company was acquired by Electronic Arts. This new BioWare Montreal team will consist of approximately 30 [...]

Upcoming: “The Next Generation Player” with Clint Hocking, Wed. 25th February

I don’t expect many MTW readers to choose this event over StartupDrinks, but for anyone who might be interested, this Wednesday at 7pm the IGDA and SAT (1195 St-Laurent) will be hosting Clint Hocking, Creative Director at Ubisoft. Admission is $5 at the door. The talk he’ll be giving is titled “The Next Generation Player”, [...]

Ubisoft Named One of the Best Studios of 2008

Esteemed game industry web-magazine Gamasutra has named Ubisoft Montreal as one of its top 5 game developers of 2008. They share the recognition with Valve (Left4Dead, Portal), Bethesda (Fallout 3), MediaMolecule (LittleBigPlanet), and “independant game developers”. Reviews and opinions for Ubisoft’s recently released Prince of Persia and Far Cry 2 have been mixed, but, as Gamasutra [...]

Former Eidos HR Director attempted to arrange city-wide salary caps last year

Leigh Alexander has written an excellent article exposing the disturbing actions and beliefs of Eidos Montreal’s former HR director (currently employed at Ubisoft): “…a correspondence obtained by Gamasutra suggests that some Montreal-based companies may be attempting to collude on salary caps, under the auspices of benefiting the economics of the industry in a given region [...]

MIGS and GAMMA return to Montreal this Wednesday

The Montreal International Game Summit will be taking place this week, with hundreds of game designers, programmers, artists, executives, and academics descending on the Palais des Congrès (map) from around the world to share ideas and techniques. What’s exciting about the conference this year is that you don’t have to be an industry professional to [...]

Eidos continues expansion of development studio

Eidos Montreal is currently looking to fill several new job openings as they prepare to form the second of three planned development teams. These openings range from Senior Network Programmer to Technical Librarian/Intraweb Support, with an emphasis on senior and artistic positions. If working in the game industry is something that appeals to you or [...]

The potential of Ubisoft’s Nintendo DS peripheral

Last month Ubisoft revealed that their upcoming Montreal-developed Nintendo DS title My Health Coach: Weight Management would ship with a pedometer peripheral that tracks a user’s steps and distance travelled. This pedometer can be carried around during the day, and uploads stats and progress to the application when attached to the DS. What differentiates this [...]

A couple of GameCamp and Interfaces Conference write-ups

In this article posted on the IGDA Montreal blog, Pierre Boudreau provides us with brief summaries of each of GameCamp’s 20 mini-presentations. It’s no substitute for attending the actual six minute talks, but is nonetheless a nice overview that shows those of us who were unable to attend what kind of event GameCamp is and [...]

Interfaces Montréal – New Frontiers in Gaming

The fourth Interfaces Montréal demo-conference of 2008, New Frontiers in Gaming, will be held next Tuesday, April 8th, at the SAT. The theme of the conference appears to be an exploration of the new platforms and gameplay that are changing the way we interact with and experience video games. Since it is a “demo-conference” it [...]