Former Eidos HR Director attempted to arrange city-wide salary caps last year (4)
Leigh Alexander has written an excellent article exposing the disturbing actions and beliefs of Eidos Montreal’s former HR director (currently employed at Ubisoft):
“…a correspondence obtained by Gamasutra suggests that some Montreal-based companies may be attempting to collude on salary caps, under the auspices of benefiting the economics of the industry in a given region – and at the expense of competitive wages for development staff.
According to a scan of an internal email that we translated from French, human resources director Flavie Tremblay — when employed by Eidos in June 2007 — reached out to fellow Montreal publisher Ubisoft to propose just such a collaboration.”
Read the rest of the article at Gamasutra: In-Depth: Montreal Game Biz Sees Salary-Fixing Collusion?
Ubisoft needs to offer a better response than “rumour and speculation.” The message they’re currently sending by continuing to employ someone like this as their Human Resources manager is “we don’t respect or value our current and future employees.”










Isn’t that illegal?
This is disturbing, add that to the fact that salaries in the video games industry are low compared to the overall software industry
> “we don’t respect or value our current and future employees.”
Make no mistake. They certainly value them… just very low.
Christian Laforte
President, Feeling Software
Props BJ Diego’s heart by not getting stopped in the first 30 seconds was unbelieveable
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