Montreal Tech Watch

Company: Ubisoft Entertainment

Position: 3D programmer

Responsibilites and Tasks:
Prototyping
Produce clean, well-documented code that pushes the machine to its limit and rivals reality
Assume technical direction of 3D rendering on next-gen consoles.
Research cutting-edge rendering techniques.

Required Knoweledge:
Motivated, with a passion for video games.
Strong problem solving and communication skills
Ability to work under pressure and meet tight deadlines
Bachelor’s degree in Computer Science, Computer Engineering, Math or demonstrated applicable equivalent experience.
6+ years of programming experience(Strong knowledge of C++)
3+ years in 3D rendering algorithms (Strong 3D math skills)
Direct X and/or OpenGL
Console development experience
At least one major game title published as principal 3D programmer.
Fluent in English

Compensation:
Competitive + excellent benefits

Additional info:

How to apply:
jeffrey.goldstein@ubisoft.com

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